Video Games & Sims

Resources, Ideas, and Research

Video Games In Learning? These 50 Videos Explain What’s Possible
10 Strategies To Design Your Classroom Like A Video Game (PDF version
MindShift Guide to Digital Games & Learning (pdf)
Playful Learning
TeachingHistory Series: Games in the History Classroom

How Games Lead Kids to the Good Stuff: Understanding Context
The Assassin’s Perspective: Teaching History with Video Games (pdf version)
Using Civilization Simulation Video Games in the World History Classroom
Teaching with Video Games Makes More Sense Now Than Ever
Civilization III Lesson Plan

The Institute of Play
Gaming Can Save the World – TEDTalk
TeachThought articles
Twitter #gbl
Twitter #gamification
Twitter #boardgames

Teaching Ideas

Teaching with Games: Guidance for Educators (pdf)
Teaching With Games: Video Case Studies
Gamification in the Classroom: Alfonso Gonzalez and Michael Matera
How Teachers Can Use Video Games in the Humanities Classroom
Exactly How to Teach With Video Games in the Classroom

The Role of Video Games in the English Classroom
Games-Based Learning: Resources Roundup
Video Game Activity suggestions
Assessing Higher Order Thinking in Video Games

Create a Badge

Board Games

Gaming in Libraries: Building Relationships between Communities & Libraries
Genosee Valley Educational Partnership
Board Game Geek
Twitter #boardgames

Gaming in Education Books

The Game Believes in You: How Digital Play Can Make Our Kids Smarter
Greg Toppo
Gaming the Past
Jeremiah McCall
Playing the Past
Andrew Elliot
Explore Like a Pirate: Engage, Enrich, and Elevate Your Learners
Michael Matera
Don’t Bother Me, Mom – I’m Learning!
Mark Prensky
Libraries Got Game: Aligned Learning Through Modern Board Games
Brian Mayer & Christopher Harris
Everyone Plays at the Library: Creating Great Gaming Experiences for All Ages
Scott Nicholson

fav 1Mindshift Guide to Digital Games and Learning
Explains key ideas in game-based learning, pedagogy, implementation, and assessment

fav 2Using Simulation Games in the History Classroom
Six part series detailing strategies, tips, and tricks

fav 3Institute of Play
Learning experiences rooted in the principles of game design—experiences that simulate real world problems, and require dynamic, well-rounded solutions.

fav 4Using Civilization Simulation Video Games in the World History Classroom
Video games in higher ed

fav 5How Games Lead Kids to the Good Stuff: Understanding Context
It’s not about content, it’s about context